It's October 19th. You're the new night clerk at the Ministry of the Afterlife.

Vampires, ghosts, werewolves, witches, mummies and some very polite cursed dolls line up at your window for a Night Pass. Check each form against their ID card, their face and tonight's rules, then APPROVE or DENY.

Approve an impostor and something gets out. Deny a legit monster and they file a complaint. Survive 13 nights to make it to Halloween.

STAMP FAST, SCORE BIG

• Every correct call scores Chips × Mult. Streaks raise your Mult, and quick decisions earn a SWIFT bonus.

• Hit each night's quota before the clock runs out, or you're fired.

• Met the quota early? Clock out for bonus souls, or keep stamping for over-quota pay.

BREAK THE RULES OF SCORING

• Spend souls in the Supply Closet on 25 desk items: a Paper Skull that doubles everything, a Cursed Rubber Duck, a Moth Jar that grows every night, a Tarot Deck that marks a Fated species...

• New rules arrive every night: seals, expiry dates, misspelled names, wrong species, banned species, missing signatures and rotating seal ink.

EVERY RUN COUNTS

• Earn pension each run and spend it on permanent upgrades.

• Survive Halloween, then keep working into November in endless overtime.

A run takes about 15 minutes, and your progress saves between nights. There are no ads and no accounts.

CONTROLS

Deny: ← or N · DENY button · swipe the papers left

Approve: → or Y · APPROVE button · swipe the papers right

Clock out: C (once the quota is met)

Pause: Esc or P

Mute: M

If the Ministry underpays you, tipping the clerk keeps more Crynex games coming. 

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